3ds Max: Bevel Profile Modifier
3ds Max: Bevel Profile Modifier. There is another modifier which functions similar to Extrude and Bevel modifiers. It extrudes a 2D shape in the positive or negative Z-axis direction. The Bevel Profile modifier lets you select a spline to use for the Bevel profile.
The Bevel Profile modifier needs two objects, a base that can be an open or closed spline and a profile that has to be an open spline, which will take changes according to the base spline. Refer to below images.