3ds max : Alignment Methods

Alignment objects in 3ds max

3ds max : Alignment Methods

3ds max : Alignment Methods. The Align command is useful for placing an object in a position relative to another object. The Align flyout, available on the Main toolbar, provides access to six different tools for aligning objects as seen in below image.

3ds max : Alignment Methods
3ds max : Alignment Methods


The Align Selection dialog box enables you to align the current selection to a target selection. The target object’s name appears in the title bar of the Align Selection dialog box. The Align Selection dialog box has settings for X, Y, and Z positions to line up the Minimum, Center, Pivot  Point , or Maximum dimensions for the selected of targeted objects.

To access the Align Selection dialog box, select a source object. Next, on the Main toolbar, click the Align button. You can also access this dialog box by clicking the Tools menu and selecting the Align command or by pressing the Alt + A. When the cursor changes to Align cursor, click another object, which will be the target object. The Align selection dialog box appears as shown in below image.

align selection dialog box

Following are the options in the Align Selection dialog box:

  • X, Y, and Z Potions: This option selects the axes to perform the alignment.
  • Current Object / Target Object : This option selects that point on the object’s bounding boxes that is used for the alignment using the following settings:
  • Minimum: This aligns the closest point of the object’s bounding box with the selected point on the other object.
  • Center: This aligns the center of the object’s bounding box with the chosen point on the other object.
  • Pivot Point: This aligns the object’s pivot point with the chosen point on the other object. The Pivot Point is the transform center about which a rotation takes place, or, to and from on which a scale occurs.
  • Maximum: This option creates the alignment that is opposite of Minimum This option aligns the farthest point of the object’s bounding box with the chosen point on the other object.
  • Align Orientation (Local):This option selects an axis to match the orientation or the degree of rotation of the local coordinate systems between the two objects on any or all three axes.
  • Match Scale: This option selects an axis to match the scale axis values between the two selected objects.
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Once you select the options, click the Apply button to apply the alignment.

Quick Align

The Quick Align tool aligns the position of the selected object with the pivot point of the target object. The Quick Align tool aligns only X, Y, and Z positions and not the orientation and scale.

To use Quick Align, select an object that you want to align and them from the align flyout, select Quick Align. You can also access it by clicking the tools menu option and then from the sub menu, selecting the Quick Align command. Now, click the other object to which you want to align the selected object.

Clone and Align Tool

The Clone and Align tool helps you to distribute clones of the selected objects to locations specified by other objects in the scene. This tool is useful when a scene contains many copies of the same object. With this tools, the user can work with placeholder objects for scene placement and change transforms. The placeholders with final scene objects can also be quickly updated. For example, you can use the placeholders for three to keep the scene simple and then use the Clone and Align tool to position the tree at each target placeholder position.

The Clone and Align tool is a great time saving tool for building and editing complex scenes. For the placeholders, you can use dummy objects, which can be accessed from the command panel. In the Command panel, select the create panel and click the Helpers button. Then from the drop-down list, select standard. The object Type rollout is displayed. Next, click the Dummy button.

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The dummy object is a Wireframe cube and a non-renderable object. The most important use of the dummy helper object is that it helps in creating complex scenes, motions, and building complex hierarchies.

To access the clone and Align tools, click the Tools menu and then select the Clone and Align command from the submenu. You can also access this tool by clicking the Array flyout button available on the Extras toolbar and then selecting the Clone and Align tool button.

The Clone and Align dialog box is show in below image.

Clone and align 3ds max

Following rollouts are present on the Clone and Align dialog box:

  • The source and Destination parameters rollout allows you to select the destination objects from the viewport or from a list. You can clear the objects that are selected. To view the changes, keep the dialog box activated.
  • The Align Parameters rollout allows you to define the axis or axes for the position and orientation of the clone. It uses the current reference coordinate system shown in the parentheses next to the Align Position and Align Orientation group names.
  • The World coordinate system is used for aligning objects when the View coordinate system is selected.
  • The Local coordinate system of each destination object is used for changing the Offset parameters.

You can reset all the parameters or cancel the operation. Lastly, apply the changes if you are satisfied with the preview. So this is 3ds max : Alignment Methods. Thanks for reading.

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