Some helpful articles & tutorials for designers & 3d artists
1. Early stages of modelling a car
Before I start modelling a car I always start with gathering informations about a car. Try to find best possible photos with highest resolution. When I have that then I start with photo matching in Image modeler software. Usually 5-6 images will do the job and after creating reference points all across the images I can get accurate cameras which I can import in 3ds and then create spline cage. Here you can see early spline cage and camera with backplate in 3ds max.
2. Polygons | Marvel Heroes
Marvel superheroes illustration designs, for posters, t-shirts and advertising use. This is an illustration technique, called “low poly”. In which, you are combining polygons, to create a picture. Pretty much like the mosaic technique.
3. Illustrator Vs Photoshop
The problem is that there are instances when you don’t need to use Photoshop, and should in fact be using Illustrator. Do not create logos with Photoshop – It’s a bad idea that will do nothing but cost you time and money. Again, Photoshop is pixel, or raster based.
4. 2017 Design Trends Guide
5. FREE SCENE – Modern living room
Sa3ed Designs –
Credit: Said Abd-Elnaby