3ds Max: Bevel Profile Modifier

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3ds Max: Bevel Profile Modifier 3ds Max: Bevel Profile Modifier. There is another modifier which functions similar to Extrude and Bevel modifiers. It extrudes a 2D shape in the positive or negative Z-axis direction. The Bevel Profile modifier lets you select a spline to use for the Bevel profile. The Bevel Profile modifier needs two objects, […]

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3ds Max: Bevel Modifier

3ds Max: Bevel Modifier

3ds Max: Bevel Modifier 3ds Max: Bevel Modifier. The Bevel modifier allows you to create beveled edges at the front and black of a shape. It also extrudes the object. Such a modifier is useful in creating beveled text in logo animations. This increases the mesh density by adding new faces, thereby creating an appealing […]

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3ds Max: Modifier Stack

3ds Max: Modifier Stack

3ds Max: Modifier Stack      3ds Max: Modifier Stack. Modifier Stack is a location where all modifiers that are applied to an object are listed together at a single location. The Modifier Stack controls appear just below the Name and Color fields in the Modify panel. The original object is at the bottom of the […]

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3ds Max: Lathe Modifier

3ds Max: Lathe Modifier

3ds Max: Lathe Modifier 3ds Max: Lathe Modifier. Lathe modifier rotates the spline about an axis to create an object with a circular cross section. In the Parameters rollout, you can specify the degrees to rotate. The s option determines the axis about which the rotation takes place. The rotation takes place about the object’s pivot […]

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3ds Max: Spacing Tool

3ds Max: Spacing Tool

3ds Max: Spacing Tool 3ds Max: Spacing Tool. The Spacing Tool allows you to distribute objects based on the current selection along the path defined by a spline or a pair of points. A spline is a 2D object made from one or more curved or straight lines. To access the Spacing Tool dialog box, do […]

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